I'm studying computer science at POSTECH, Korea. My passion lies in the intersection between research, development, and design.
My interests include machine learning, computer vision, programming languages, and compilers. I'm currently undergoing a research internship on scene representation at the SNU Visual & Geometric Intelligence Lab.
Reach out to me at lucas@yklcs.com, read my blog at yklcs.com/log, and nitpick my code at github.com/yklcs.
CUDA accelerated 3D Gaussian Splatting differentiable renderer for JAX
JSX based static site generator
ANSI C compiler in ANSI C targeting WebAssembly
The roots of Lisp à la John McCarthy